Fibonacci Attack

Fibonacci Attack is a cooperative game where players navigate a rondel-style command wheel to deploy defenses and launch attacks against waves of enemies. Each action must be carefully timed as sequence-based escalation punishes poor planning and rewards efficient predictions.

Mechanics

Fibonacci Sequence Inspired • Rondel • Tower Defense


Game Overview (draft)

Core Concept:

  • Players defend against waves of enemies that grow stronger and faster based on the Fibonacci sequence (1, 2, 3, 5, 8, 13, 21).
  • Personal rondels limit player movement and action selection, creating deep strategic planning.
  • Cooperative gameplay with asymmetrical player roles specializing in different tasks (building, attacking, resource managing, forecasting).

Key Mechanics:

  • Rondel Movement:
    • Limited steps each turn; careful planning required to reach critical actions.
  • Fibonacci Scaling:
    • Enemy health, speed, and strength grow predictably but dangerously.
  • Tiered Enemy Introduction:
    • Stronger enemies appear after player victories/milestones (not every round).
  • Shared Tactical Map:
    • Modular board with active paths from start; strategic terrain bonuses.
  • Tower Durability and Supplies:
    • Towers degrade without repairs and consume resources to stay active.
  • Assist Pool:
    • Team tokens allow emergency non-rondel actions to prevent player lockouts.
  • Scaling Difficulty:
    • Adjusted enemy spawns and bonuses based on player count for balance.

Design Principles:

  • Forecastable Danger:
    • Escalation is predictable but still threatening.
  • Controlled Randomness:
    • Structured random events (tiered decks, boss triggers).
  • Replayability Built-In:
    • Modular maps, boss events, player asymmetry.

Endgame Structure:

  • Upon reaching Tier 21 enemies, Boss Events (like meteor storms, supply shortages, etc.) dramatically escalate the challenge toward game end.

Next Focus Areas:

  • Define Player Role specializations and custom rondels.
  • Finalize Round/Turn Structure (macro and micro flow).
  • Build full Enemy Ability Progression per Tier.
  • Develop Boss Event Deck.
  • Flesh out thematic flavor and lore integration.

Summary:

Fibonacci Attack is locked in as a strategic, escalating cooperative defense game blending rondel action tension with predictable-but-deadly Fibonacci enemy scaling. Structural design is complete. Detailing and polishing are next.